{"id":57966,"date":"2012-12-13T00:00:00","date_gmt":"2012-12-12T23:00:00","guid":{"rendered":"https:\/\/709mediaroom.com\/optics-by-fxfactory-for-final-cut-x\/"},"modified":"2025-05-05T19:44:49","modified_gmt":"2025-05-05T17:44:49","slug":"optics-by-fxfactory-for-final-cut-x","status":"publish","type":"post","link":"https:\/\/709mediaroom.com\/en\/optics-by-fxfactory-for-final-cut-x\/","title":{"rendered":"Optics, by FxFactory, for Final Cut X"},"content":{"rendered":"<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"http:\/\/www.noiseindustries.com\/\" target=\"_blank\" rel=\"noopener\">Noise Industries<\/a>, the well-known developer of visual effects plug-ins through FxFactory, has added the new Optics collection to its product line.<\/p>\n<p>Optics is a plugin for <a href=\"https:\/\/www.apple.com\/es\/finalcutpro\/\" target=\"_blank\" rel=\"noopener\">Final Cut Pro X<\/a> that generates a subjective point of view by simulating camera viewfinders, binoculars, telescopes or peepholes. The collection includes a set of 14 effects in total, which can be found within the Tittle Browser in FCP X. <\/p>\n<p>This is a video presentation of Optics, with a general introduction and some examples:<\/p>\n<div class=\"epyt-video-wrapper\"><iframe loading=\"lazy\"  id=\"_ytid_40219\"  width=\"1020\" height=\"574\"  data-origwidth=\"1020\" data-origheight=\"574\" src=\"https:\/\/www.youtube.com\/embed\/TmnJCkorac4?enablejsapi=1&#038;autoplay=0&#038;cc_load_policy=0&#038;cc_lang_pref=&#038;iv_load_policy=1&#038;loop=0&#038;rel=0&#038;fs=1&#038;playsinline=0&#038;autohide=2&#038;theme=dark&#038;color=red&#038;controls=1&#038;disablekb=0&#038;\" class=\"__youtube_prefs__  epyt-is-override  no-lazyload\" title=\"YouTube player\"  allow=\"fullscreen; accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen data-no-lazy=\"1\" data-skipgform_ajax_framebjll=\"\"><\/iframe><\/div>\n<p>As you will see in the following tutorials, among the options available in Optics it is possible to modify parameters such as position, scale, focus or color; make animations of these parameters; include night or thermal vision effects; control HUD graphics with information from the viewfinder of several digital cameras; etc.<\/p>\n<p>From <a href=\"http:\/\/www.noiseindustries.com\/fxfactory\/download\/\" target=\"_blank\" rel=\"noopener\">this page<\/a> you can download for free FxFactory, which includes a trial version of Optics. If you want to purchase it, you can unlock the trial directly from FxFactory by entering the purchase code (which you can get <a href=\"http:\/\/sites.fastspring.com\/noise\/product\/rippletrainingoptics?action=adds\" target=\"_blank\" rel=\"noopener\">here<\/a> for $39). <\/p>\n<h4>Scopes<\/h4>\n<p>Scopes are the effects that simulate telescopes and peepholes. There are four available and in this tutorial they explain how to modify each of their parameters to move them, enlarge them, animate them to follow an object or a character, etc. In addition, another of their functions is the possibility of affecting both the image outside the Scope and the one inside (independently), for example, by changing its exposure or focus.  <\/p>\n<div class=\"epyt-video-wrapper\"><iframe loading=\"lazy\"  id=\"_ytid_91196\"  width=\"1020\" height=\"765\"  data-origwidth=\"1020\" data-origheight=\"765\" src=\"https:\/\/www.youtube.com\/embed\/0AgSsSbi-84?enablejsapi=1&#038;autoplay=0&#038;cc_load_policy=0&#038;cc_lang_pref=&#038;iv_load_policy=1&#038;loop=0&#038;rel=0&#038;fs=1&#038;playsinline=0&#038;autohide=2&#038;theme=dark&#038;color=red&#038;controls=1&#038;disablekb=0&#038;\" class=\"__youtube_prefs__  epyt-is-override  no-lazyload\" title=\"YouTube player\"  allow=\"fullscreen; accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen data-no-lazy=\"1\" data-skipgform_ajax_framebjll=\"\"><\/iframe><\/div>\n<h4>Binoculars<\/h4>\n<p>Binoculars are the effect of binoculars. They work in much the same way as Scopes, but in addition to night and thermal vision, you can also add a TV effect; and you can include text in the image. <\/p>\n<div class=\"epyt-video-wrapper\"><iframe loading=\"lazy\"  id=\"_ytid_72148\"  width=\"1020\" height=\"765\"  data-origwidth=\"1020\" data-origheight=\"765\" src=\"https:\/\/www.youtube.com\/embed\/F5g5jHGdw2c?enablejsapi=1&#038;autoplay=0&#038;cc_load_policy=0&#038;cc_lang_pref=&#038;iv_load_policy=1&#038;loop=0&#038;rel=0&#038;fs=1&#038;playsinline=0&#038;autohide=2&#038;theme=dark&#038;color=red&#038;controls=1&#038;disablekb=0&#038;\" class=\"__youtube_prefs__  epyt-is-override  no-lazyload\" title=\"YouTube player\"  allow=\"fullscreen; accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen data-no-lazy=\"1\" data-skipgform_ajax_framebjll=\"\"><\/iframe><\/div>\n<h4>Viewfinder<\/h4>\n<p>As in the previous tutorials, here we are shown how to adjust the parameters that appear in the Final Cut Inspector. The Viewfinder simulates current digital camera viewfinders, with battery, ISO, or F-stop indicators (among others) in which we can modify their values, add or remove them. <\/p>\n<div class=\"epyt-video-wrapper\"><iframe loading=\"lazy\"  id=\"_ytid_65839\"  width=\"1020\" height=\"765\"  data-origwidth=\"1020\" data-origheight=\"765\" src=\"https:\/\/www.youtube.com\/embed\/pxOAAsUgtuo?enablejsapi=1&#038;autoplay=0&#038;cc_load_policy=0&#038;cc_lang_pref=&#038;iv_load_policy=1&#038;loop=0&#038;rel=0&#038;fs=1&#038;playsinline=0&#038;autohide=2&#038;theme=dark&#038;color=red&#038;controls=1&#038;disablekb=0&#038;\" class=\"__youtube_prefs__  epyt-is-override  no-lazyload\" title=\"YouTube player\"  allow=\"fullscreen; accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen data-no-lazy=\"1\" data-skipgform_ajax_framebjll=\"\"><\/iframe><\/div>\n<h4>VShutter and Flash<\/h4>\n<p>Quick tutorial on how to use the VShutter-Flash effect, which allows you to simulate the shutter closing when taking a picture and a flash effect.<\/p>\n<div class=\"epyt-video-wrapper\"><iframe loading=\"lazy\"  id=\"_ytid_60106\"  width=\"1020\" height=\"765\"  data-origwidth=\"1020\" data-origheight=\"765\" src=\"https:\/\/www.youtube.com\/embed\/oY9SypznrTw?enablejsapi=1&#038;autoplay=0&#038;cc_load_policy=0&#038;cc_lang_pref=&#038;iv_load_policy=1&#038;loop=0&#038;rel=0&#038;fs=1&#038;playsinline=0&#038;autohide=2&#038;theme=dark&#038;color=red&#038;controls=1&#038;disablekb=0&#038;\" class=\"__youtube_prefs__  epyt-is-override  no-lazyload\" title=\"YouTube player\"  allow=\"fullscreen; accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen data-no-lazy=\"1\" data-skipgform_ajax_framebjll=\"\"><\/iframe><\/div>\n<h4>And Kaleido<\/h4>\n<p>Also included is an effect to create kaleidoscope patterns. Here is the latest video tutorial on how to apply and manipulate it. <\/p>\n<div class=\"epyt-video-wrapper\"><iframe loading=\"lazy\"  id=\"_ytid_73167\"  width=\"1020\" height=\"765\"  data-origwidth=\"1020\" data-origheight=\"765\" src=\"https:\/\/www.youtube.com\/embed\/CYeqKr8YKT4?enablejsapi=1&#038;autoplay=0&#038;cc_load_policy=0&#038;cc_lang_pref=&#038;iv_load_policy=1&#038;loop=0&#038;rel=0&#038;fs=1&#038;playsinline=0&#038;autohide=2&#038;theme=dark&#038;color=red&#038;controls=1&#038;disablekb=0&#038;\" class=\"__youtube_prefs__  epyt-is-override  no-lazyload\" title=\"YouTube player\"  allow=\"fullscreen; accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen data-no-lazy=\"1\" data-skipgform_ajax_framebjll=\"\"><\/iframe><\/div>\n","protected":false},"excerpt":{"rendered":"<p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Noise Industries, the well-known developer of visual effects plug-ins through FxFactory, has added the new Optics collection to its product line. Optics is a plugin for Final Cut Pro X that generates a subjective point of view by simulating camera viewfinders, binoculars, telescopes or peepholes. The collection includes a set [&#8230;]\n","protected":false},"author":9377,"featured_media":49682,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6877,6851,9134],"tags":[6852,6853,6854,12619,8117,8752,8764,8753,8754,8118,11638,11782,10245,7334,12618,12620,12621],"class_list":["post-57966","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-downloads","category-news","category-tutorials","tag-709-media-room-en","tag-709-mediaroom-en","tag-709mediaroom-en","tag-binoculars","tag-effects-en","tag-fcp-en","tag-fcpx-en","tag-final-cut-en","tag-final-cut-pro-en","tag-final-cut-pro-x-en","tag-fxfactory-en","tag-noise-industries-en","tag-optics-en-3","tag-plugin-en","tag-sight-glass","tag-telescope","tag-viewers"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Optics, by FxFactory, for Final Cut X - 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