Autodesk has posted six new tutorials on working with 3D objects in the Smoke 2013 Extension 1 system on its official YouTube channel.
One of the advantages of these tutorials is that you can also download media to practice at home from a link provided in each tutorial.
1. Import 3D FBX Model
This first tutorial will explain the recommended points to configure your models and export them to a 3D application.
2. Create a spherical environment
In this video a giant 3D sphere is imported with a 3DS model. A texture with a background image is added and the faces are inverted to create a spherical background that interacts with the composition.
3. Improve the light of the 3D model
Here we start making the final touches to the 3D model, adding a light cone and flares. We also show how to quickly replicate the 3D geometry and scene settings.
4. Painting on texture maps
In the fourth video the texture map is extracted from the model outside of Action in order to add touches of paint and more elements in the texture.
5. Light Blooming, filtering and Motion Blur.
Here we add some glow and increase the filtering to improve the texture quality. Finally a little motion blur is added.
6. Depth-of-field blur with Action Z-Depth
This tutorial ends the series by creating a Z-Depth step through Action to create depth or blur effects.
If you want to see more tutorials about Smoke and many more systems related to audiovisual production, I recommend you to visit the social network Red 709.