The Foundry launches NUKE and NUKEX 8

 

 

 

 

As planned The Foundry has released version 8 of its powerful NUKE compositing system, loaded with a host of improvements and added features.

In September we already told you that the latest version was designed to offer something for both beginners and experienced users. That is why “Dope Sheet” has been updated to make it easier for new composers coming from other applications based on timelines and not on nodal systems.

Among other features you will discover a new text tool, an intelligent help system and improved color tools. In this regard, a “match grade” node (in NUKEX) has been added which, together with the color wheels, the pixel analyzer and the scopes, will allow you to have the color of the image under full control.

nuke8-scopes

The update also includes new 3D tools such as “Viewer Capture”, “Edit Geo”, “Particle Cache” or “Wireframe Shader”; in addition to the renewed “Model Builder”, where you can create UVs and an improved “Camera Tracker”.

nuke8-cameratracker

The Foundry has also thought of developers with support for reading and writing OpenEXR 2.0 and Alembic 1.5 images, and new import functions for sending data through the “Planar Rendering Framework” or the “Blink Script” node.

Finally, GPU acceleration has been standardized through NUKE and NUKEX, as have a number of other settings.

If you want more information about the new features of NUKE 8, you can read them in this article published a few months ago or see them in depth on this page.

Here is also the link to download the free 15-day trial.

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